Korra Hentia

Prodeus

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Prodeus is the original first-person shooter from the past, recreated using modern rendering techniques. It delivers the kind of performance one would expect from an AAA experience but still abides by some of the aesthetic technological limits of older hardware.Our Art Style: High Quality 3D Retro Aesthetic
The focus is on the over high visual effects.
Incredible dismemberment system
There is no end to the blood!
Gameplay: Fast pace action
Hellish destruction
An energetic and uplifting soundtrack
Engaging combat and visceral scenarios
Armed forces of heavy duty
A multitude of secrets to discover
Replayability:Continuous support
User generated content
A simple to use, level editor
The Team:Prodeus project is being created by Michael Voeller and Jason Mojica from Bounding Box Software who have a combined 25 years FPS developing experience. They also work with skilled freelance designers and artists.

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